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Product Description
Product Description
ModFreakz: Weed Plants V2
Dependencies
- es_extended v1 final (Might work on others, no guarantee)
- mf-housing-v3 (Found on modit.store)
- mf-furni-v3 (Found on modit.store)
- fivem-target
- mysql-async
- mf-inventory (Purchase separately on modit.store. Required for some extra compatibility/features and to work plug and play, not *completely required* if you know how to make the required changes yourself.)
- txadmin (For automatic saving on server restarts. Not completely required if you have the ability to modify an event slightly).
Features
- Allow players to create weed plants anywhere in the world.
- Support for mf-housing-v3, where placing a plant inside a house allows persistent temperature control.
- Support for mf-furni-v3, where furniture props can be toggled to achieve desired effects (think: Lights for light, Aircon for temp, etc), and where furniture props can be used as inventory items (with mf-inventory) to allow players to sell/trade (and get caught with) illegal hydrophonic items.
- Support for mf-inventory, where shops can be generated (with an example included) by config files, with automatically changing "strain of the day" items.
- Ability to configure multiple strains, with each strain having "preferences" regarding temperature, humidity and lighting.
- Custom gameobject models to further simulate the planting system (empty pot before adding soil, soiled pot with no plant). <3 Kambi.
- Use different soils on empty pot plants to modify the growth rate of the seed planted inside.
- Seeds/plants have genders.
- Wild seed growths configurable within the world, giving unknown gendered seeds for free. Unknown gendered seeds are resolved when planted.
- Automatic item generation (so you don't have to add all corresponding items to the database any time you add a strain).
- Plants don't have "owners", so any player can interact with any plant in the world (keep them safe in houses).
- Extensive configuration options for virtually everything.
Note:
If there is a video available, it will be linked in the image gallery.
How To Get Your Product
How To Get Your Product
This item is instantly fulfilled using the Modit fulfilment system. You will receive a download link for this item on the thank you page immediately after purchase, you will also receive an email with a download link and a download link will be available in the order page when logged into your Modit account.
ModFreakz: Weedplant V2
ModFreakz: Weedplant V2
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Product Type:
Digital Download
Developer:
ModFreakz
Release Date:
February 7, 2022
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Product Description
Product Description
ModFreakz: Weed Plants V2
Dependencies
- es_extended v1 final (Might work on others, no guarantee)
- mf-housing-v3 (Found on modit.store)
- mf-furni-v3 (Found on modit.store)
- fivem-target
- mysql-async
- mf-inventory (Purchase separately on modit.store. Required for some extra compatibility/features and to work plug and play, not *completely required* if you know how to make the required changes yourself.)
- txadmin (For automatic saving on server restarts. Not completely required if you have the ability to modify an event slightly).
Features
- Allow players to create weed plants anywhere in the world.
- Support for mf-housing-v3, where placing a plant inside a house allows persistent temperature control.
- Support for mf-furni-v3, where furniture props can be toggled to achieve desired effects (think: Lights for light, Aircon for temp, etc), and where furniture props can be used as inventory items (with mf-inventory) to allow players to sell/trade (and get caught with) illegal hydrophonic items.
- Support for mf-inventory, where shops can be generated (with an example included) by config files, with automatically changing "strain of the day" items.
- Ability to configure multiple strains, with each strain having "preferences" regarding temperature, humidity and lighting.
- Custom gameobject models to further simulate the planting system (empty pot before adding soil, soiled pot with no plant). <3 Kambi.
- Use different soils on empty pot plants to modify the growth rate of the seed planted inside.
- Seeds/plants have genders.
- Wild seed growths configurable within the world, giving unknown gendered seeds for free. Unknown gendered seeds are resolved when planted.
- Automatic item generation (so you don't have to add all corresponding items to the database any time you add a strain).
- Plants don't have "owners", so any player can interact with any plant in the world (keep them safe in houses).
- Extensive configuration options for virtually everything.
How To Get Your Product
How To Get Your Product
This product is instantly fulfilled using the Modit fulfilment system. You will receive a download link for this product on the thank you page immediately after purchase, you will also receive an email with a download link and a download link will be available in the order page when logged into your Modit account.






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